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| I made a typo and wakka pointed it out, but when I thought about it, its a damn good idea, but at a hefty price though An AA skill which increases the amount of cards you get in a pack by one, but at the cost of something like 4 aa points, and it could have like 5 levels so that everyone can reach a maximum of 10 cards per pack, the reason for having 44 aa points per level as its such a rewarding skill that it requires 4 for just 1 level
__________________ ![]() Kasumi - Your Local Kunoichi |
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| yeah, way to burst my bubble Im just thinking it would be a good idea to recieve more than 5 cards all the time and the 44 aa points make it a challenge to do
__________________ ![]() Kasumi - Your Local Kunoichi |
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| I also voted no on this one. Say you get 6 cards for 1000 GP. That means you're buying each card at 166.7 GP per, or about a 17% deduction of the normal price. Why don't you just take off a certain percentage of how much normal card packs cost now (isn't there an AA for that already?)? Both ways do the exact same thing. The latter just saves Atom having to create a new setup.
__________________ ![]() August 8 Flawless RPG Tourney crab-bot says, " Rules: ToC + Max Lvl 7 " crab-bot says, " *** andrew WINS! *** " crab-bot says, " *** 13 games played *** " kronus93 Says: i need to buy a supporter kronus93 Says: like can i be ur apprentice |
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